Dota 2 undying12/25/2023 ![]() You will get the same advice across the board here - use your decay efficiently. Thankfully, Undying is equipped with the very tools for this job. You will fall off pretty hard late-game, so dominating your lane and ending the game as early as possible is paramount. You need to take advantage of the early-mid game. Here are some things I've learned playing with him. ![]() Undying was the very first hero I got serious with when I first started playing Dota 2, and thus has a very special place in my heart. You can completely turn around fights for your team, and you should be in every one.Ĭonsidering how much you need to spam Decay, you are going to need mana. You should absolutely always 100% be in every fight you can be in. Undying's effectiveness drops off severely if he's alone. Flesh Golem and Tombstone while spamming Decay is hell on your enemies. This is when you create absolute chaos in teamfights. Essentially when you drop Tombstone, you should also be popping Flesh Golem. Save this for when you know it's going to be effective.įlesh Golem's cooldown is low enough that you can afford to pop it in pretty much every engagement. You can deal massive damage or do a great heal on your teammates, but it's only effective when there are a large number of units nearby who you're trying to hurt or heal. But don't be afraid to die if you can secure a kill on a carry by getting up in the fight.ĭon't spam Soul Rip. At this point they will try to pull in other lanes to gank you, so watch for this. And when they're angry, they'll play worse, which leads you to get even more kills. You will kill them over and over when they think you shouldn't be able to, and it will make them angry. Your entire job as Undying is to make your opponents go on tilt. ![]() If you're good, you can secure 4-5 kills in your lane in the first few minutes. The added strength along with your Stout Shield makes you so tanky that you can walk right up to your enemies without much fear of death, especially if you have a good lane partner. If you're in a dual lane, spam Decay when you can catch two heroes in the AoE. You will be surprised how often your opponent will be crawling away while the zombies take them down. If your opponents get out of position, drop the Tombstone directly on top of them and watch the zombies do their work. Your second skill point should be in Decay, then max Tombstone as fast as you can. That first kill should get you enough gold for a Stout Shield, so pick that up in the side shop.Īfter securing the first blood, your opponents will most likely try to compensate and catch up by playing a little big aggro in the lane. In your skill bracket, this will almost always work. Hopefully with your teammate's help, the slow from the zombies and your Orb will be enough to secure first blood. When the enemy goes for the first bounty rune, drop your Tombstone right on them and get up close and start whacking them with your Orb. Have a teammate with you, preferably someone ranged with decent damage. Skill your first point into Tombstone and head for one of the rune spots at the horn. Start with an Orb of Venom, Clarity, and something for healing. He's so fun to play, and not that difficult after a bit of practice. Puck's Waning Rift and Necrolyte's Death Pulse now both have range indicators on mouse-over.įixed Primal Beast Uproar incorrectly having decreased Attack Damage Bonus per stackįixed Primal Beast Pummel interaction with some movement-based damaging spells if the enemy died during the grab (e.g.I am not a great player, but Undying is my most played hero and I have a 75% win rate with him. This fixes the issue with towers sometimes briefly stopping attackingįixed a number of cases where the AoE radius preview wasn't displayed correctlyįixed a number of spell range preview not interacting correctly with Cast Range bonuses Added an in-game model for Tome of Knowledgeįixed the motion correction buffering on attacking and casting sometimes increasing the effective distance.
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